Bloodborne–review 

  

  
Summary: Bloodborne is an action RPG in which you hunt for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like a disease. Peril, death and madness infest this dark world, and you’re tasked with uncovering its darkest secrets which will be necessary for you to survive. Armed with a singular arsenal of weaponry, including guns and saw cleavers, you’ll require wits, strategy and reflexes to dispatch the agile and intelligent enemies that guard the city’s underbelly. You will utility holy chalices to access an array of vast underground ruins, chock full of traps, beasts, and rewards, to explore and conquer on your own or with other people

The Souls games developed by From Software are often billed as “difficult.” “Prepare to Die” isn’t just a memorable quote from Princess Bride, it was the marketing slogan for the original Dark Souls.

And it was an honest enough blurb. No matter how skilled you may have become at these games, you will die over and over again either at the hands of fearsome monsters or on the sword of some invading player.

But death and difficulty, while core to the experience, are still not what make the Souls games so unique and so satisfying in an all-too-often drab video game landscape. After all, there are plenty of harder games out there.

A number of things make the Souls games so deeply gratifying to play. The core combat mechanics are among the most solid ever programmed. The 3D level design has no peer. And each entry is dripping with mood and atmosphere. While not the richest roleplaying experience to be found, as far as hardcore, action-RPGs go, the Souls games are unparalleled.
Bloodborne brings new twists to the Souls experience, but stays true to most of what made those games so timeless.

Ditching the Medieval trappings of the Souls games, Bloodborne takes us to a sprawling, Gothic landscape. The Lovecraftian elements of Demon’s Souls’ Tower of Latria return in force.

The city of Yharnam, where you begin your brutal adventure, is a vast, dreadfully beautiful metropolis of jutting church towers and dark sewers, overcast by a melting sun, and later by the wondrous moon.

But the game’s environments are as varied as any in the series. You don’t stay in the city for very long.

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